Download e-book for iPad: Mastering AndEngine Game Development by Maya Posch
By Maya Posch
Move past simple video games and discover the boundaries of AndEngine
About This Book
- Extend the elemental AndEngine beneficial properties with out editing any of AndEngine's code
- Understand complicated applied sciences and achieve the talents to create the last word video games in AndEngine
- Theory supported with useful examples to stimulate your mind's eye and creativity
Who This publication Is For
This e-book is geared toward builders who've passed through the entire uncomplicated AndEngine tutorials and books, and are searhing for anything extra. it is also very compatible for builders with wisdom of alternative online game engines who're seeking to improve with AndEngine. wisdom of Java, C++ and Android improvement are a prerequisite for purchasing the main out of this book.
What you are going to Learn
- Extend AndEngine to exploit and render 3D models
- Integrate and use a variety of physics engines with AndEngine
- Advanced animations and their implementation in AndEngine
- Lighting idea and its program for either 2nd and 3D objects
- Using skeletal animation with AndEngine
- Use GLSL shaders with AndEngine for results and anti-aliasing
- Add sounds and results to AndEngine utilizing either uncomplicated and 3D audio libraries
- Efficient community implementations with AndEngine for multi-players
AndEngine is a well-liked and easy-to-use video game framework, most fitted for Android online game improvement. After studying the fundamentals of making an Android online game utilizing AndEngine it is time you progress past the fundamentals to discover additional. For this you want to comprehend the speculation in the back of some of the applied sciences AndEngine uses.
This booklet goals to supply the entire talents and instruments you must study extra approximately Android video game improvement utilizing AndEngine.
With this ebook you'll get a brief review of the fundamentals of AndEngine and Android program improvement. From there, you'll the right way to use 3D types in a second scene, render a visible illustration of a scene's items, and create interplay among those items. you are going to discover frame-based animations and discover ways to use skeletal animations.
As the e-book progresses, you may be guided via exploring all of the correct points of rendering photographs with OpenGL ES, producing audio utilizing OpenSL ES and OpenAL, making the simplest use of Android's community API, imposing anti-aliasing algorithms, shaders, dynamic lights and masses extra. With all this, you may be able to increase the feel and appear of your online game with its consumer interface, sound results and heritage music.
After an in-depth examine of second and 3D worlds and multi-player implementations, you'll be a grasp in AndEngine and Android online game development.
Style and approach
This e-book takes an in-depth travel of the various features of Android video game improvement with using AndEngine. every one subject is roofed largely to behave either as a realistic advisor in addition to a reference.
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Mastering AndEngine Game Development by Maya Posch