Download e-book for iPad: Learning Three.js – the JavaScript 3D Library for WebGL - by Jos Dirksen

By Jos Dirksen

Create beautiful 3D pictures on your browser utilizing the Three.js JavaScript library

About This Book

  • Enhance your 3D portraits with mild resources, shadows, complex fabrics, and textures
  • Load types from exterior resources, and visualize and animate them at once from JavaScript
  • Each topic is defined utilizing wide examples for you to use without delay and adapt in your personal purposes

Who This ebook Is For

If you recognize JavaScript and need to begin developing 3D pics that run in any browser, this booklet is a brilliant selection for you. you do not need to understand something approximately math or WebGL; all that you simply want is basic wisdom of JavaScript and HTML.

What you'll Learn

  • Use different geometries which are supplied by means of Three.js
  • Apply sensible lights and shadows to the 3D gadgets you may have created
  • Use the several digicam controls supplied via Three.js to without problems navigate round your 3D scene
  • Make use of complex textures on fabrics to create realistic-looking 3D items by utilizing bump maps, basic maps, specular maps, and light-weight maps
  • Import and animate versions from exterior codecs, resembling OBJ, STL, Collada, and lots of more
  • Create and run animations utilizing morph goals and bone animations
  • Explore the Physijs JavaScript library to use physics in your 3D objects
  • Interact without delay with WebGL by means of developing customized vertex and fragment shaders

In Detail

Modern browsers aid WebGL, which makes it attainable to create 3D images in a browser with no need to take advantage of plugins similar to Flash and Java. Programming WebGL, in spite of the fact that, is tough, advanced, and intensely tough to debug. With Three.js, it truly is attainable to create gorgeous 3D snap shots in an intuitive demeanour utilizing JavaScript, with no the necessity to understand the main points of WebGL.

Learning Three.js – the JavaScript 3D Library for WebGL, moment version, is a pragmatic, example-rich ebook that can assist you know about the entire gains of Three.js. This e-book will make it easier to create or load types from externally created versions and realistic-looking 3D gadgets utilizing fabrics and textures. you are going to additionally how you can use the HTML5 video and canvas components as a cloth to your 3D items, other ways of animating your types, skeleton-based animation, and the way so as to add physics corresponding to gravity and collision detection on your scene. via the top of the ebook, you are going to comprehend every thing that's required to create 3D lively photos that run in any browser utilizing Three.js.

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Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition by Jos Dirksen

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