By Jos Dirksen
About This Book
- Enhance your 3D portraits with mild resources, shadows, complex fabrics, and textures
- Each topic is defined utilizing wide examples for you to use without delay and adapt in your personal purposes
Who This ebook Is For
What you'll Learn
- Use different geometries which are supplied by means of Three.js
- Apply sensible lights and shadows to the 3D gadgets you may have created
- Use the several digicam controls supplied via Three.js to without problems navigate round your 3D scene
- Make use of complex textures on fabrics to create realistic-looking 3D items by utilizing bump maps, basic maps, specular maps, and light-weight maps
- Import and animate versions from exterior codecs, resembling OBJ, STL, Collada, and lots of more
- Create and run animations utilizing morph goals and bone animations
- Interact without delay with WebGL by means of developing customized vertex and fragment shaders
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