Category: Computer Games Programming

Download e-book for kindle: Vida extra: Els videojocs com no els has vist mai (Catalan by Gina Tost Faus,Oriol Boira Ricart

By Gina Tost Faus,Oriol Boira Ricart

Vida additional uneix les experiències de los angeles periodista Gina Tost i el dissenyador de videojocs Oriol Boira according to explicar com els jocs i videojocs formen half de los angeles cultura, relacions i, cada cop més, els hàbits socials. Aquest llibre pretén que cada character o professió pugui –des del seu punt de vista– treure revenue d’aquesta disciplina lúdica according to seduir, motivar o reinventar activitats o processos.

Els videojocs i els beneficis que ens aporten a l. a. nostra vida quotidiana: darrere de los angeles pantalla hello ha més que un basic joc.

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Download e-book for kindle: Das Buch zu Minecraft: Orientierung & erste Schritte, by Stefan Pietraszak

By Stefan Pietraszak

Auch wenn die Grafik auf den ersten Blick schlicht wirkt - Minecraft ist alles andere als trivial. Die Regeln des Open-World-Spiels sind komplex und zunächst schwer zu durchschauen. Schon die erste Nacht zu überleben, ist Herausforderung genug.

Mit Hunderten von Screenshots und kompakten Anleitungen bringt dieses Buch Minecraft-Wissen auf den Punkt. Es enthält Schritt-für- Schritt-Anleitungen, Tipps, Warnungen und zahlreiche Rezepte. Mit diesem Wissen entstehen fantastische Welten - und sogar der Enderdrachen ist am Ende zu bezwingen.

Aus dem Inhalt:
- Versionen, set up und der eigene Account
- eine neue Welt erstellen und erste Schritte wagen
- die erste Nacht überleben und eine Unterkunft bauen
- Tiere und Kreaturen wie Creeper oder Enderman kennenlernen
- mit Rezepten Handwerkszeuge, Waffen u.a. herstellen
- Ackerbau und Viehzucht betreiben
- Waffen und Werkzeuge verzaubern, Tränke brauen
- Bahnen, Gleisanlagen und nützliche Automatisierungen austüfteln
- den Nether betreten, Wither und Enderdrachen besiegen
- Multiplayer-Modus: im LAN oder über Minecraft nation-states spielen

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Download e-book for iPad: GameMaker Cookbook by Brandon Gardiner

By Brandon Gardiner

Key Features

  • Design and enhance online game components that may be used by myself or stacked to reinforce your gaming experience
  • Explore extensions that may liberate GameMaker: Studio's precise strength to create advanced games
  • A recipe-based, easy-to-follow consultant to take your GameMaker talents to the following level

Book Description

GameMaker: Studio started out as a device in a position to developing uncomplicated video games utilizing a drag-and-drop interface. when you consider that then, it has grown to develop into a robust software to make release-ready video games for laptop, Mac, cellular units, or even current-gen consoles. GameMaker is designed to permit its clients to improve video games with no need to profit any of the complicated programming languages akin to C++ or Java. It additionally permits redistribution throughout a number of platforms.

This ebook teaches you to harness GameMaker: Studio's complete strength and take your online game improvement to new heights.

It starts off by way of overlaying the fundamentals and lays a fantastic starting place for complex GameMaker suggestions. relocating on, it covers issues resembling controls, physics, and complicated circulation, making use of a strategic method of the educational curve. The e-book concludes by way of supplying insights into complicated techniques reminiscent of the GUI, menus, shop approach, lights, debris, and VFX.

By the tip of the ebook, it is possible for you to to layout video games utilizing GameMaker: Studio and enforce an identical strategies in different video games you must design.

What you are going to learn

  • Set up participant keep watch over schemes of varied varieties, akin to contact controls and a gamepad
  • Create your individual physics sandbox
  • Get conversant in complex participant movement
  • Implement tune and 3D sound on your games
  • Utilize GameMaker's GUI layers to create intriguing games
  • Generate adjustable video game settings and store systems
  • Add intensity on your video game with lights and precise effects

About the Author

Brandon Gardiner is a online game developer and clothier residing out his love of games. notwithstanding he begun his foray into video games via 3D artwork and point layout, he consistently saved a pc of rules for video games and video game mechanics he needed to determine. whilst he came upon GameMaker: Studio, he came across that he might convey those principles to life.

He is a graduate of the 1st generation of the sport improvement application at Toronto's George Brown university. In university, he labored as an artist and dressmaker on a number of online game initiatives for out of doors businesses, together with tie-ins for kid's tv exhibits and academic titles. After graduating, he based MechaBee Studios the place, being the only developer of cellular and laptop video games, he's a jack of all trades.

He additionally writes a weblog at http://www.gamemakerhq.com, wherein he hopes to construct a source for different self reliant builders. He lives together with his spouse in Toronto the place he's a veteran of the yearly Toronto video game Jam (tojam.ca), an energetic member of the overseas video game builders Association.

Table of Contents

  1. Game Plan – growing easy Gameplay
  2. It's less than keep watch over – Exploring a number of regulate Schemes
  3. Let's circulation It – complicated stream and Layout
  4. Let's Get actual – utilizing GameMaker's Physics System
  5. Now listen This! – track and Sound Effects
  6. It's All GUI! - developing Graphical consumer Interface and Menus
  7. Saving the Day – Saving online game Data
  8. Light 'em up! – improving Your online game with lighting fixtures Techniques
  9. Particle guy, Particle guy – including Polish for your online game with visible results and Particles
  10. Hello, global – growing New Dimensions of Play via Networking

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New PDF release: Node.js High Performance

By Diogo Resende

Take your program to the subsequent point of excessive functionality utilizing the vast functions of Node.js

About This Book

  • Analyze, benchmark, and profile your Node.js software to discover gradual spots, and push it to the restrict by means of casting off functionality bottlenecks
  • Learn the foundation of functionality research utilizing Node.js
  • Explore the excessive functionality features of Node.js, besides top practices

In Detail

Node.js is a device written in C, which lets you use JavaScript at the server-side. excessive functionality on a platform like Node.js is understanding tips on how to make the most of each element of your undefined, supporting reminiscence administration act at its top, and properly determining the best way to architect a fancy software. don't panic in case your purposes commence eating loads of reminiscence; as an alternative spot the leak and resolve it speedy with Node.js by means of tracking and preventing it earlier than it turns into an issue.

This booklet gives you the talents you must learn the functionality of your program and visual display unit the points which could and will be. beginning with functionality research innovations and their significance in aiding Node.js builders do away with functionality bottlenecks, this booklet will take you thru improvement styles to prevent functionality consequences. you'll examine the significance of rubbish assortment and its behaviour,and become aware of easy methods to profile your processor, permitting greater functionality and scalability.

You will then know about the differing kinds of knowledge garage equipment. relocating on, you'll get to grips with trying out and benchmarking purposes to prevent unknown program try zones. finally, you are going to discover the boundaries that exterior parts can impose on your program within the type of bottlenecks.

By following the examples in each one bankruptcy, you'll find find out how to improving appearing purposes by means of fending off anti-patterns and stretching the boundaries of your setting up to possible.

What you'll Learn

  • Develop purposes utilizing well-defined and well-tested improvement patterns
  • Explore reminiscence administration and rubbish assortment to enhance performance
  • Monitor reminiscence adjustments and learn heap snapshots
  • Profile the CPU and increase your code to prevent styles that strength extensive processor usage
  • Understand the significance of knowledge and if you happen to should still cache information.
  • Learn to regularly try out your code and benchmark whilst needed
  • Extend your application’s scope and recognize what different components can impression performance

Who This ebook Is For

This publication is for Node.js builders who need a extra in-depth wisdom of the platform to enhance the functionality in their functions. no matter if you may have a base Node.js heritage otherwise you are a professional who understands the rubbish collector and needs to leverage it to make functions extra powerful, the examples during this e-book will profit you.

Style and approach

This is a pragmatic advisor to studying excessive functionality, which even the least skilled developer will understand. Small and straightforward examples assist you try out ideas your self and simply adapt them to any program, boosting its functionality and getting ready it for the real-world.

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Get Algorithms for Image Processing and Computer Vision PDF

By J. R. Parker

A cookbook of algorithms for universal photograph processing applications

Thanks to advances in computing device and software program, algorithms were constructed that aid subtle snapshot processing with no requiring an in depth history in arithmetic. This bestselling e-book has been absolutely up to date with the latest of those, together with second imaginative and prescient equipment in content-based searches and using pics playing cards as photo processing computational aids. It’s a fantastic reference for software program engineers and builders, complicated programmers, pix programmers, scientists, and different experts who require hugely really good photograph processing.

  • Algorithms now exist for a large choice of refined photograph processing functions required via software program engineers and builders, complex programmers, images programmers, scientists, and comparable specialists
  • This bestselling ebook has been thoroughly up to date to incorporate the newest algorithms, together with 2nd imaginative and prescient tools in content-based searches, info on sleek classifier equipment, and pix playing cards used as photo processing computational aids
  • Saves hours of mathematical calculating through the use of dispensed processing and GPU programming, and offers non-mathematicians the shortcuts had to software fairly refined applications.

Algorithms for photo Processing and computing device imaginative and prescient, 2d Edition presents the instruments to hurry improvement of picture processing applications.

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Game Physics - download pdf or read online

By David H. Eberly

Create bodily lifelike 3D pictures environments with this advent to the tips and strategies in the back of the method. writer David H. Eberly comprises simulations to introduce the foremost difficulties concerned after which progressively unearths the mathematical and actual thoughts had to clear up them. He then describes all of the algorithmic foundations and makes use of code examples and dealing resource code to teach how they're applied, culminating in a wide selection of actual simulations. The e-book tackles the complicated, tough matters that different books steer clear of, together with Lagrangian dynamics, inflexible physique dynamics, impulse tools, resting touch, linear complementarity difficulties, deformable our bodies, mass-spring platforms, friction, numerical resolution of differential equations, numerical balance and its courting to actual balance, and Verlet integration equipment. This e-book even describes whilst actual physics isn't really important - and hacked physics will do.

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A lógica do jogo: Recriando clássicos da história dos by Marcus Becker PDF

By Marcus Becker

Se você já foi cativado por jogos clássicos como Pac guy, Snake e Tetris, e surgiu a curiosidade sobre os bastidores destes e de demais video games, este livro é sua porta de entrada para aprender como eles funcionam. Você não vai apenas recriar alguns grandes jogos do mundo do entretenimento eletrônico, mas sim entender, de forma prática, a lógica envolvida em cada um deles, cujas mecânicas são utilizadas até hoje em muitos jogos modernos.

Neste livro, Marcus Becker ensina a desenvolver seis jogos clássicos, abordando aspectos gerais do desenvolvimento de jogos de forma slow, desde a movimentação do personagem até o uso de sons e imagens. Quando terminar o último capítulo, você poderá desenvolver qualquer um dos jogos apresentados de forma completa, com início, meio e fim.

Confira mais livros em: http://www.casadocodigo.com.br/.

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Luke Ahearn's 3D Game Environments: Create Professional 3D Game Worlds PDF

By Luke Ahearn

From a steamy jungle to a contemporary urban, or perhaps a sci-fi house station, 3D video game Environments is the last word source that will help you create AAA caliber artwork for a number of video game worlds. essentially utilizing Photoshop and 3ds Max, scholars will learn how to create real looking textures from photograph resource and a number of thoughts to painting dynamic and plausible online game worlds. With designated tutorials on developing 3D types, using 2nd artwork to 3D types, and transparent concise suggestion on problems with potency and optimization for a 3D online game engine, Luke Ahearn offers every little thing scholars intend to make their very own reasonable online game environments.

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Download PDF by Mary Flanagan: Critical Play: Radical Game Design (MIT Press)

By Mary Flanagan

For many gamers, video games are leisure, diversion, rest, delusion. yet what if yes video games have been anything greater than this, offering not just shops for leisure yet a method for inventive expression, tools for conceptual pondering, or instruments for social switch? In Critical Play, artist and online game clothier Mary Flanagan examines replacement video games -- video games that problem the authorized norms embedded in the gaming -- and argues that video games designed by means of artists and activists are reshaping daily online game tradition. Flanagan presents a full of life ancient context for severe play via twentieth-century paintings hobbies, connecting subversive online game layout to subversive paintings: her examples of "playing residence" comprise Dadaist puppet exhibits and The Sims. She seems to be at artists' replacement computer-based video games and explores video games for swap, contemplating the way in which activist matters -- together with world wide poverty and AIDS -- will be integrated into video game design.Arguing that this type of awake perform -- which now constitutes the avant-garde of the pc video game medium -- can encourage new operating equipment for designers, Flanagan deals a version for designing that would motivate the subversion of renowned gaming tropes via new sorts of online game making, and proposes a thought of trade video game layout that specializes in the remodeling of latest renowned online game practices.

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Get OpenGL Insights PDF

By Patrick Cozzi,Christophe Riccio

Get Real-World perception from skilled pros within the OpenGL Community
With OpenGL, OpenGL ES, and WebGL, real-time rendering is changing into to be had far and wide, from AAA video games to cellphones to websites. Assembling contributions from skilled builders, owners, researchers, and educators, OpenGL Insights provides real-world innovations for intermediate and complicated OpenGL, OpenGL ES, and WebGL developers.


Go past the Basics
The e-book completely covers more than a few themes, together with OpenGL 4.2 and up to date extensions. It explains tips on how to optimize for cellular units, explores the layout of WebGL libraries, and discusses OpenGL within the school room. The participants additionally research asynchronous buffer and texture transfers, functionality nation monitoring, and programmable vertex pulling.


Sharpen Your Skills
Focusing on present and rising ideas for the OpenGL relatives of APIs, this ebook demonstrates the breadth and intensity of OpenGL. Readers will achieve useful abilities to unravel difficulties regarding functionality, rendering, profiling, framework layout, and more.

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