- Design and enhance online game components that may be used by myself or stacked to reinforce your gaming experience
- Explore extensions that may liberate GameMaker: Studio's precise strength to create advanced games
- A recipe-based, easy-to-follow consultant to take your GameMaker talents to the following level
GameMaker: Studio started out as a device in a position to developing uncomplicated video games utilizing a drag-and-drop interface. when you consider that then, it has grown to develop into a robust software to make release-ready video games for laptop, Mac, cellular units, or even current-gen consoles. GameMaker is designed to permit its clients to improve video games with no need to profit any of the complicated programming languages akin to C++ or Java. It additionally permits redistribution throughout a number of platforms.
This ebook teaches you to harness GameMaker: Studio's complete strength and take your online game improvement to new heights.
It starts off by way of overlaying the fundamentals and lays a fantastic starting place for complex GameMaker suggestions. relocating on, it covers issues resembling controls, physics, and complicated circulation, making use of a strategic method of the educational curve. The e-book concludes by way of supplying insights into complicated techniques reminiscent of the GUI, menus, shop approach, lights, debris, and VFX.
By the tip of the ebook, it is possible for you to to layout video games utilizing GameMaker: Studio and enforce an identical strategies in different video games you must design.
What you are going to learn
- Set up participant keep watch over schemes of varied varieties, akin to contact controls and a gamepad
- Create your individual physics sandbox
- Get conversant in complex participant movement
- Implement tune and 3D sound on your games
- Utilize GameMaker's GUI layers to create intriguing games
- Generate adjustable video game settings and store systems
- Add intensity on your video game with lights and precise effects
About the Author
Brandon Gardiner is a online game developer and clothier residing out his love of games. notwithstanding he begun his foray into video games via 3D artwork and point layout, he consistently saved a pc of rules for video games and video game mechanics he needed to determine. whilst he came upon GameMaker: Studio, he came across that he might convey those principles to life.
He is a graduate of the 1st generation of the sport improvement application at Toronto's George Brown university. In university, he labored as an artist and dressmaker on a number of online game initiatives for out of doors businesses, together with tie-ins for kid's tv exhibits and academic titles. After graduating, he based MechaBee Studios the place, being the only developer of cellular and laptop video games, he's a jack of all trades.
He additionally writes a weblog at http://www.gamemakerhq.com, wherein he hopes to construct a source for different self reliant builders. He lives together with his spouse in Toronto the place he's a veteran of the yearly Toronto video game Jam (tojam.ca), an energetic member of the overseas video game builders Association.
Table of Contents
- Game Plan – growing easy Gameplay
- It's less than keep watch over – Exploring a number of regulate Schemes
- Let's circulation It – complicated stream and Layout
- Let's Get actual – utilizing GameMaker's Physics System
- Now listen This! – track and Sound Effects
- It's All GUI! - developing Graphical consumer Interface and Menus
- Saving the Day – Saving online game Data
- Light 'em up! – improving Your online game with lighting fixtures Techniques
- Particle guy, Particle guy – including Polish for your online game with visible results and Particles
- Hello, global – growing New Dimensions of Play via Networking